Easy Access and Equity Are Two Goals of States’ Professional Learning Hubs

Easy Access and Equity Are Two Goals of States’ Professional Learning Hubs

Vermont is one example of a state with a Professional Learning Network. Launched in 2013, it is a statewide system for professional learning related to two objectives: instructional leadership and Common Core implementation.


It’s a Jungle Out There: The Tricky Business of Indentifying Predatory Publishers in an Open Access Habitat

It’s a Jungle Out There: The Tricky Business of Indentifying Predatory Publishers in an Open Access Habitat

Steady increases in journal subscription costs have given rise to a movement to create free, unfettered access to scholarly research. This movement has the broad support of researchers, governments, private research foundations, college and university faculty and librarians.But disruption of a scholarly publishing ecosystem that traces its roots to the 17th century has given rise to a new breed of publishers with questionable business practices.The latest report from Simba Information, Open Access Journal Publishing 2016-2020, delves into the emergence of such predatory publishers and how the industry is combating it.


Happy Code Club

Happy Code Club

Happy Code club is a start up that is founded by Fernando E. Alvarenga, who wanted fill the gap for children who had a desire to learn and receive CS instruction outside of the general school system.


More Classroom Technology Prompts More Teacher Training

More Classroom Technology Prompts More Teacher Training

As more technology is made available for classroom use, school administrators have realized they need to provide teachers with training on how to use that technology and integrate it into their practice. More than 80% ...


New! Publishing for the PreK-12 Market 2016-2017

New! Publishing for the PreK-12 Market 2016-2017

Publishing for the PreK-12 Market 2016-2017 provides the most up-to-date business information not only on the impact of recent changes in education policy but on the emergence of new technologies and the new applications for traditional technology (print) in the school market. The updated annual report provides the most recent comprehensive overview of the U.S. school market and the instructional materials providers that serve it.

Topics of relevance for emerging, developing and structurally c...


BoomWriter

BoomWriter

Digital education company BoomWriter Media, launched its first writing platform, StoryWriter in 2011, led by its co-founders Ken Haynes, Chris Twyman, and Ian Garland. The software allows students to write chapters of a book using an avatar, then vote anonymously on which chapter they like best, and at the end of the process, they have a finished book. Additionally, each task that a student completes earns them Boomer Bucks, which students can use to customize their avatar. Boomwriter’s software...


Neverware

Neverware

The New York based company, founded in 2011 by chief executive officer Jonathan Hefter, provides cost-effective software that eliminates the need to replace desktop computers. Instead of periodically replacing hardware, Neverware allows schools and businesses to have the fastest available desktop computer speeds using the hardware they currently have.

Initially, the desktop system cost schools $149 per computer per year but in February 2015 the company launched a cloud version of its operating...


CodeAcademy

CodeAcademy

The New York-based startup Codecademy was launched in 2012 by Ryan Bubinski and Zach Sims, both former Columbia University students. Codeacademy provides online education for basic computer programming. In many ways, the company is revolutionizing the path to learning how to code and getting a job, which all can be done through additional programming bootcamps or coursework via a website.

Codeacademy is also a one-stop-shop for online continuing and professional education for programmers and d...


GlassLab

GlassLab

Featured Ed Tech Startup

In a financial sense, GlassLab is not a traditional startup. It’s a non-profit that is transforming learning and assessment practices through digital games and technology. In 2012, the year GlassLab launched, it received $10 million in funding from Electronic Arts, the Entertainment Software Association, and the MacArthur and Gates foundations. In June 2014, the company was chosen to join Pearson’s ed tech accelerator program Catalyst, where startups are chosen based o...


Featured Ed Tech Startup

Featured Ed Tech Startup

Every quarter, Simba looks at several startups in depth, providing updates on new product launches and financing rounds completed. You can find these companies in the Simba report Ed Tech Startup Quaterly Dashboard. Every week Simba will focus on one of these tech companies carving out a niche in the education technology market.

Zaption

Tapping into the need for compelling video content is Zaption, a publishing platform founded in 2012 by father and son team Charlie and Jim Stigler. The publ...