K-12 Technology Tools & Trends 2009

Mar 10, 2009
104 Pages - Pub ID: CURP2041370
Description Table of Contents Search Inside Report

Methodology
Executive Summary
Chapter 1: Introduction
  • Introduction
  • Expanding Tool Choice for Instruction and Learning
  • Technology Opportunities Are Also Challenges
    • Access Remains a Problem
  • Student Is the Ultimate Customer
  • Funding in Flux
    • Federal Government Will Play a Broad Role
  • More Choices but Still Call for Simplicity

  • Table 1.1: Computer Use by Teachers
  • Table 1.2: Student Engagement
  • Table 1.3: NCLB IID Funding to Integrate Technology in U.S. Public Schools

Chapter 2: Presentation Devices & Tools

  • Introduction
  • Wireless Fueling ‘Immersion’ School
  • Move to One-to-One Difficult for Some
  • Security Worries Amid Questions of Control and Access
  • The Netbook Market Is Growing
    • Matching Minis to School, Student Needs
  • Whiteboards Lead the Way
    • Whiteboards Not Used to Fullest Potential
    • Training on Whiteboards Is Key
    • Public Attention Solidifies Whiteboard Popularity
    • Rapid Changes in Whiteboard Technology
  • SMART Technologies Adds SMART Table
  • Cell Phones Ring at the School Door
    • Cell Phone Use Grows
    • Cell Phones Distrusted
  • Smartphones Offer Advanced Capabilities Often with PC-Like Functionality
  • Handheld Market Evolves
  • Slates Look for Their Own Niche
  • Alphasmart Among the First
  • Engagement, Mastery and Remediation with Clickers
  • Dukane Goes Straight to Enterprise Level
  • Califone Entered Clicker Market in 2008
  • Combining Clickers with Other Tools
  • Projectors and Document Cameras Go Digital
  • USB Bracelets Provide More Portability
  • Portable Media Players Made for Schools
  • MIT Pursues E-Reader Advances
  • Some See Market for Simplifying

  • Table 2.1: Educators Indicate Technologies Currently Used for Instruction
  • Table 2.2: Tech Leaders Pick Most Useful Classroom Tools
  • Table 2.3: Educators Rate Presentation Technologies on Positive or Negative Potential for Impacting Student Performance
  • Table 2.4: Lake Forest Country Day School At a Glance
  • Table 2.5: Use of Whiteboards if More Digital Content Was Available
  • Table 2.6: Cell Phones Have Potential as Instructional Tools
  • Table 2.7: Use of Cell Phones if More Digital Content Was Available

Chapter 3: Organizational Tools

  • Introduction
  • Creating Visual Learning Environments
  • Accountability Fuels Growth
  • Hybridization and Collaboration
  • Next Step: The Web
  • Evolving Technology Blurs Lines
  • Leaders Build Out Products, Services
  • Houghton Mifflin Harcourt Offers ThinkCentral
  • Schools Combine Products to Suit Needs
  • Pearson’s Perspective Looks to Answer ‘Now What?’
  • Portals Advance Communication, Centralize Access to Resources
  • Firms Develop Tools for Portals
  • Virtual Environments Transform Distance Learning
  • Online Learning in Early Stages for K-12
  • States Support Virtual Learning
  • For-Profit Colleges Enter the High School Distance Market

  • Table 3.1: Organizational Tools Implemented
  • Table 3.2: Organizational Tools Educators Would Like to Implement or Implement More Extensively
  • Table 3.3: Sites Using Moodle Virtual Learning Environment Worldwide
  • Table 3.4: Top Five Learning Management Systems by Market Share
  • Table 3.5: Implementation and Plans for Portals
  • Table 3.6: Implementation and Plans for Distance Learning
  • Table 3.7: View of Online Learning by Students, Grades 3-12
  • Table 3.8: States’ Distance Learning Initiatives
  • Table 3.9: Alabama’s First Choice Program At a Glance

Chapter 4: Networking and Communities

  • Introduction
  • Digital Natives Are Adept at Social Networking
  • Adding Value to 21st Century Skills
  • Helping Teachers Incorporate Social Networking Skills
  • WeAreTeachers Brings Educators to Facebook
  • Professional Development
  • Networking to Market Professional Services
  • Tapping Social Networking as an Instructional Tool
    • VLEs Offer Network Opportunities
    • Wikis Are Content-Rich
    • Blogs Are Writing and Discussion Tools
    • Concise Writing: Twitter
  • Games Engage Students
    • Gaming Attracts Researchers
    • Second Life Opens Worlds for Practice and Play

  • Table 4.1: District Has Official Policy Encouraging Use of Collaboration Tools in Classroom
  • Table 4.2: District Has Unofficial Policy Encouraging Use of Collaboration Tools in Classroom
  • Table 4.3: Biggest Barriers to Web 2.0 Tool Use in Classrooms
  • Table 4.4: Plans to Use Networking & Web 2.0 for Professional Development
  • Table 4.5: Dollar Sales of Video and Computer Games

Chapter 5: Impact for Content

  • Introduction
  • Follett Beefs Up Distribution of E-Books, Digital Content
  • Publishers, Tech Providers Form Partnerships
  • Content More Frequently Part of Package
  • Pearson’s Perspective Blends Content and Assessment
  • Technology Literacy Standards Driving Interest
  • Content Potential Limited by Bandwidth Limitations

  • Table 5.1: Use of Devices if More Digital Content Was Available
  • Table 5.2: Implementation and Plans for E-Textbooks
  • Table 5.3: Bandwidth Lapses in Typical Class Periods

Chapter 6: Outlook and Conclusions

  • Overview
  • Eduators Prepare for New Environment
  • Companies Ready a Variety of Options
  • Partnering for Specific Solutions
  • Cost Influences Purchasing Decisions
  • Tools Will Connect Content and Assessment
  • Virtual Learning Environments Could Change Education
  • Funding Environment May Be Opportunity
  • Local Money Key for Technology Purchasing
  • Taking Stock Means Finding New Opportunities

  • Table 6.1: Devices Expected to Be Purchased for Instructional Purposes
  • Table 6.2: Organizational Tools Expected to Be Purchased for Instructional Purposes
  • Table 6.3: Factors Influencing Hardware Purchasing Decisions
  • Table 6.4: Factors Influencing Software Purchasing Decisions
  • Table 6.5: Anticipated 2009-2010 Budget for Technology Purchases
  • Table 6.6: Highlights of Planned Education Investment in ARR Act
  • Table 6.7: Primary Funding Source for Hardware Purchases
  • Table 6.8: Primary Funding Source for Software Purchases

Chapter 7: Company Profiles

  • Apple Inc.
  • Blackboard Inc.
  • Dell
  • Dukane Corp.
  • Elluminate
  • Hewlett-Packard Co.
  • K12 Inc.
  • LeapFrog Enterprises Inc.
  • Pearson
  • Plato Learning
  • Promethean Inc.
  • SMART Technologies ULC
  • Tabula Digita
  • WeAreTeachers
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